(映维网Nweon 2022年09月09日)高通的骁龙Spaces XR开发者平台提供了环境和用户理解功能,能够支持开发者打造可感知用户、可与用户智能互动、可适应用户所在室内物理空间的头戴式AR体验,从而帮助社区充分挖掘可穿戴AR的潜力。 延伸阅读:骁龙Spaces XR专栏 ...
你现在可以利用Unreal的先进渲染功能来为PICO Neo3和PICO 4构建栩栩如生的XR应用程序。 (映维网Nweon 2022年11月22日)于今年4月正式推出的Unreal 5旨在为社区带来前所未有的自由度、保真度和灵活性。在上周发布的Unreal 5.1版本中,这款引擎最为亮眼的两项功能虚拟化 ...
That makes Unreal Engine 4.27 a timely release; when Oculus said it would be fully shifting to OpenXR development last month, it put XR developers in an odd spot because the two biggest game engines, ...
Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest ...
提到Khronos,旗下比较知名的一些标准应当是很多图形、图像/视觉技术行业从业人员耳熟能详的,包括OpenGL、Vulkan等。尤其 ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
去年3月青亭网曾报道,微软开发人员mbucchia为了优化《微软模拟飞行VR》的画质,在免费开源软件OpenXR Toolkit中加入对眼球追踪和注视点渲染的支持,并兼容Varjo Aero等符合OpenXR眼球追踪标准的PC VR头显。今天,mbucchia宣布OpenXR Toolkit也将为支持眼球追踪的VR一体机 ...
Epic Games has announced the release of Unreal Engine 4.27, which will supposedly introduce new features for creators across game development, film and television, architecture, automotive and more.
ANYANG, South Korea--(BUSINESS WIRE)--MOPIC, a leader in glasses-free 3D technology, announced its participation in CES 2025, where it will unveil its light-field 3D technology and other innovative ...
This week the Khronos Group has announced the launch of the very first official version of the OpenXR specification, enabling developers to build applications that can run on various devices across ...