When Intel launched its G965 chipset a year ago, the drivers for the integrated X3000 video processor weren't quite ready for prime time. Specifically, although the X3000 is capable of performing ...
In relative terms, the Vertex Shader has not changed a great deal. In fact, the only thing that is worth noting about the vertex shader engine is that there are more vertex shaders – a 33% increase ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
Vertex shaders are basically a method of moving the calculation of geometry data off of the CPU and onto the GPU. This frees up the CPU to do other stuff like AI. <BR><BR>Pixel shaders are a bit more ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. ATI had been experimenting with the concepts of a unified shader for several years leading up to its acquisition ...
Besides the CPU, one of the most important components in a System-On-a-Chip is the Graphical Processing Unit, otherwise known as the GPU. However for many people the GPU is shrouded in mystery. You ...
Today, we're going to be getting down and dirty with shader models. No, not Kate Moss or Naomi Campbell - shader models, Microsoft standards that define the capabilities of graphics platforms. How ...
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