Typical Blender -> engine exports handle geometry and basic PBR values, but they usually don’t transfer procedural material logic: Blender node graphs, procedural textures, and custom shader behavior.
Abstract: This study focuses on the urban transportation system by using the ant colony algorithm and Dijkstra's algorithm, aiming to comprehensively analyze the transportation system by combining ...
Abstract: With the wide application of graph neural network (GNN) in many fields, how to extract and aggregate node features effectively has become a hot research issue. In this paper, we propose a ...
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