Major game publishers keep announcing layoffs, studio closures, and canceled projects. Meanwhile, small indie teams are ...
From set designs to character arcs, get exclusive cast and director interviews on how Season 2 of the globally most-watched series was brought to life.
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays have helped, but they are often expensive to develop and hard to update ...
Blender, once the slightly eccentric cousin of the 3D world, has evolved into a full-blown powerhouse used by studios and ...