The simplest way to describe this is a rework of the character controller that is available in the Unity Starter / Standard packages. A standard over the shoulder third person shooter type movement ...
A Fully State Machine and Behavior Tree controlled advanced Zombie Non Playable Character(NPC) or AI for Unity Project with a Demo Scene.You can use this asset for your Game development.You can use ...
Abstract: Legged humanoid robots are growing in popularity in the commercial space, so determining how to control legs to achieve dynamic balancing is critical. Previous work has been done on creating ...